Skip to content

SUBSCRIBE TO OUR NEWSLETTER!

SUBSCRIBE TO OUR NEWSLETTER!

$10 OFF MYTHCRAFT CORE RULEBOOK!

$10 OFF MYTHCRAFT CORE RULEBOOK!

Store logo"
  • Shop
  • Games
    • MythCraft
    • Veil of The Eternal Night
    • Unraveled
    • Bria's Mythical Menagerie
  • About
  • Blog
  • Contact
Cart drawer. Cart item count" 0

Cart Error:

Drawer menu

  • Shop
    • MythCraft
    • Veil of The Eternal Night
    • Unraveled
    • Bria's Mythical Menagerie
  • About
  • Blog
  • Contact
  • Login

Your cart

Your cart is empty

Continue shopping
Taxes and shipping calculated at checkout
  •  
  •  

Search

BLOG

Sci-Fi Cosmic Horror Campaigns and Adventures with a Complete Soundtrack
  • Article published at: May 19, 2026
Sci-Fi Cosmic Horror Campaigns and Adventures with a Complete Soundtrack
Introducing Cthulhu Dreamt Sci-Fi Cosmic Horror Campaigns and Adventures with a Complete Soundtrack Follow Now @ https://www.backerkit.com/call_to_action/c25f9803-e9fd-41b8-afc8-b2ed687ee7b5/landing Cthulhu Dreamt is an original sci-fi horror Tabletop RPG and Original Soundtrack where you and your team of survivors will explore a near-future Earth that is suffering under the influence of Cthulhu and cosmic entities of unknowable horror. Using your talents, special tech from a secretive military agency, you must rescue one of the few scientists who can help.Over 700 pages in a two-hardcover-book set, including Original narrative d12 ruleset 10 playable character specializations A full original custom score, with QR codes placed strategically throughout the book  A full campaign with over 100 hours of play 5 perilous one shot adventures Cthulhu Dreamt began in the year 2020, when Reed Reimer, as a tribute to his late daughter, wrote the heart-wrenching musical tragedy of Alya Mudamir: a scientist who loses her daughter in childbirth, then shatters reality trying to bring her back. Years later, Reed approached Jaron R. M. Johnson about having the team build a TTRPG element to the sequel he was planning for Cthulhu Dreamt. Naturally, he accepted, resulting in the Cthuhlu Dreamt TTRPG. It is carefully crafted by Reed and orchestras around the world to weave every word, event, and sound into a one-of-a-kind multimedia experience. As you play, QR codes throughout the book cue the music written for that exact moment. Cthulhu Dreamt is built on a unique D12-based system with a focus is primarily on travel and survival, where the players are more at odds with the world itself than with any wizards or dragons. The Journey mechanic in Cthulhu Dreamt allows players to cross great distances actively, rather than passively. Instead of happening in the blink of an eye, travel involves players assembling shelter, foraging for food, and overcoming obstacles cooperatively along the way. Combat in Cthulhu Dreamt is taken in rounds, with the players and NPCs alternating their actions back and forth—but that’s where similarities between Cthulhu Dreamt and other conventional TTRPGs end. Rather than enemies having health bars that players wail on over and over until it's depleted, Cthulhu Dreamt’s combat plays out more like a puzzle (that’s trying to kill you). Enemies still have a physical limit, but they can be defeated in a number of ways, and enemies are typically designed with unique facets that make each encounter feel fresh, keeping the players on their toes. Some creatures can be subdued through traditional means, but most will require the players to get creative and think outside of the box to defeat them. Cosmic Horror, Science Fiction, and Cthulhu lovers will delight at the semi-futuristic approach to the mythos, and modern take towards the storytelling-focused gameplay. Immersion is taken to new, unexplored depths when the original soundtrack is brought into the mix, with cinematic tracks and ambient soundscapes made specifically to score the campaign.Indie RPG lovers, or even TTRPG-curious first-timers, will find an intuitive, easy-to-learn system that puts storytelling, immersion, and the cinematic experience first. Follow now @ https://www.backerkit.com/call_to_action/c25f9803-e9fd-41b8-afc8-b2ed687ee7b5/landing - Earn your incentive, and don't miss the launch! 
Learn More
QuasiReal Publishing acquires Action Fiction
  • Article published at: May 11, 2026
QuasiReal Publishing acquires Action Fiction
The Family is Growing. Hello, friends! I have some big news to share with you today, and I've been sitting on it for a little while now. Teasing secrets, if you know me, is basically my favorite thing to do, but this time I will just share. No torture, no cliff hangers, no hidden messages (There are 100% SOME hidden messages, I'm lying.)  Action Fiction & QuasiReal Publishing have been acquired by Vala Marketing, and Action Fiction is merging with QuasiReal Publishing.tada. What does this mean Grant, none of those words mean anything to me? That's A-OK, Dungeon Daddy / Chief Executive Grant is here to explain some business'y stuff, so sit down, lock in (or skip), take notes, and let's get into it. The first thing I want to say is that, for QuasiReal Publishing, not much will change. This is us growing, not pivoting (The first of many business'y words you'll read today), changing direction, or doing anything out of character. QuasiReal Publishing's mission remains the same: To be a mostly real publisher of high-quality TTRPG entertainment. Andi and Nathan are not going anywhere. They remain stakeholders in the QuasiReal Publishing brand. Nathan is still our lead writer, and Andi will still be making sure the ships sail on time, tentacle-free. I am also not backing out. I will remain at the helm and in charge of creative direction, projects, and games. Second, what the fuck is a "Vala Marketing." It's my day job. I founded a stupid little marketing agency 10 years ago, and it's blowing up. You can learn a little bit here, but in the last year or so, we both exploded internationally, nearly tripled in size, and are working with some of the biggest publishers in tabletop gaming. For example, I am currently, at the time of writing this, wrapping up the marketing, design, and advertising for my second Dungeon Crawler Carl campaign, and the 5th tabletop campaign EVER to breach $10,000,000. Not to brag (OK, MAYBE A LITTLE BIT), but just to contextualize both how serious this is, and also highlight how pivotal a moment we are approaching with the family of brands we have access to.That matters because I have vastly more resources at my beck and call over there, at Vala, than I do at QuasiReal Publishing. (I realize that saying "That Matters" is an AI tell now, but I am going to leave it, cause it's not the boss of me... but AI didn't write this, if you can't tell that already from the parentheses and a billion typos. It me.) QuasiReal Publishing has never made a profit and has always been a part-time endeavor, which limits what we can do. Moving QuasiReal Publishing to an independent division of Vala Marketing unlocks us in a huge way to take on work that we want to do, and resume undertaking "Veil of the Eternal Night" size projects. Also, those of you who miss the Homebrew, I promise you that you want this too. I'm spread a little thin, and spending a lot more time on accounting than writing lately.  What's an Action Fiction Vala Marketing worked with TTRPG publisher "Action Fiction" on the Monsters of Murka: Ratified & Radified BackerKit campaign last year, and it went really, really well. Jaron R. M. Johnson, the Action Fiction lead, and I had an immediate click, long-lost brother thing happen. (Which I am adopted, so you NEVER. KNOW.) It became clear pretty fast that there was something here worth exploring. Jaron and I started talking more, and the more we talked, the more obvious it was that we were operating from the same set of values. Same frustrations with the industry, similar, but creatively-dissonant-in-a-healthy-way beliefs about what makes a game worth making. Most importantly, bro has hustle. A curse word in the good year of our lords 2026, but 100% what makes it or breaks it these days if you wanna hop rungs in the ladder. He has the same "get it done" that I love about Andi and Nathan, and that I look for in partners. (Thats 100% of your glazing budget for 2026, Jaron.) Wrap it up, Grant, this is a whoooole lot of words Here's the new deal. QuasiReal Publishing has become the TTRPG publishing arm of Vala Marketing. Once in a while, you'll run into the word "Vala," and that's all that means. We are not sellouts. Well, we are, but to ourselves.  Action Fiction's TTRPG's are becoming QuasiReal Publishing games.  Vala Foundry has been formed, a new division of Vala Marketing that will publish board games.  Several new faces will be joining the Discord. Both new teammates and Action Fiction's fans. You've got some new games to check out!  You'll see some new channels pop up! More info is coming, but I wanted to get you the headlines as soon as possible. I'm proud of what QuasiReal Publishing has built, and I'm even prouder of what it's becoming. Making the connection with Vala official and having the Action Fiction team in the family feels right in a way that's hard to articulate, but if you've been following both of us for any amount of time, I think you'll get it the moment you see it. More soon, Grant
Learn More
QuasiReal Publishing - New Year, New... Everything.
  • Article published at: January 8, 2026
QuasiReal Publishing - New Year, New... Everything.
Hello there all! I have a LOT of news for you, ranging from announcements to new websites to new projects and more! First off, though, I wanted to thank you for an INCREDIBLE 2025. Thanks to you, we finished our two biggest projects ever, survived tariff madness, put out our first solo TTRPG, and more! Let's get into it. Announcement #1 - New Website! First off, and maybe the most obvious... we have a new website! You're on it... RIGHT NOW. And those of you waiting for weeks or months for Veil of the Eternal Night goodies, New Core Rulebooks, they're available RIGHT NOW. Check it all out on the shop page! https://quasirealhouse.com/collections/shop-all Announcement #2 - New Projects, Zinetopia, and Pintopia! Not one Not two.... but THREE Mini projects are going live in the coming months! Marsh Core: Lake Life, Redmeat Sector, and Black Bristle.  Pintopia 2026 - Marsh Core 15 new pins and 2 brand new plushies... Marsh Core returns for Pintopia 2026! Follow at https://www.backerkit.com/call_to_action/4fb8cf52-9b92-426a-b82d-b458c38583a7/landing  We're partnering with Parable Games this year, meaning if you back both Marsh Core Lake Life and Ion Heart Mech Pins, you'll get TWO free pins! Zinetopia #1 - Team Nathan - Redmeat Sector Redmeat Sector is a sci-fi slaughterhouse dungeon crawl for Mothership and MythCraft bursting with guts and gristle. After crashlanding on a strange world, you must explore a deadly meat factory in order to recover the components you need to repair your starcraft. Regrettably, those who operate the factory think that you look delicious. Follow at https://www.backerkit.com/call_to_action/d660f0f9-2ea7-4177-a645-6795b6ca207a/landing Zinetopia #2 - Team Grant - Black Bristle Black Bristle is a grimy, blood-slicked dungeon crawl for MythCraft. Part satire, part slaughterhouse, it drags the classic OSR orc trope into a world of grease, smoke, and meat-grinder brutality. Follow at https://www.backerkit.com/call_to_action/4a07899e-805b-4290-9c1a-cb9d658ce19a/landing Quick Start Guide Enhancement We're (mostly) joking about Team Grant and Team Nathan. In fact, when the person writing this blog, who is OBVIOUSLY going to win, and can say so because... well theyre the one wiriting the blog, wins, he promises to be SUPER gracious about his victorious triumph over any lesser participants. No, but for real, if you back both Redmeat Sector and Black Bristle, you'll get a free copy of the new Quick Start Guide. Now half letter, soft cover, with a new cover artwork that's not just text (Who the heck did that), and slimmed down to the basics. Pick it up, Play a game. Quick, Easily, Painless. Announcement #3 - Sword World! Holy actually hell, yes, this is real. QuasiReal Publishing is working on Sword World. Partnering with our good friends Mugen Gaming, we're going to be producing, editing, and copywriting Sword World's official English translation.  I dont even have the words to explain how hyped we are for our little indie studio to be bestowed such a great honor. It means a lot and we cant wait to put this Japanese LEGEND into your hands. You can follow that project at https://www.backerkit.com/call_to_action/0132d78e-a902-4adc-84cf-3fd85fc862f1/landing Announcement #4 - Unraveled Delayed Again. With that GREAT news, comes some less fun news. We're simply unable to keep Unraveled at the top of the slate and do it justice, given the scope of this new opportunity. We're bumping this to Q3 at this time, but don't want to put a new date on it yet. Announcement #5 - Street Team Remix Because of the delay, we're going to remix the Street Team program to end at the end of Zinetopia now, which will be February 27th. All participants who reach Level 22 and back a project will receive a special collectible MythCraft Pin. This will be revealed soon, so select your Street Team role in the Disord's #read-me channel, and watch #crowdfunding-chat for daily XP challenges!   Beyond the prize for all level 22 & Above, we're running a contest for the most XP too!XP Earner #1 - A Trophy and a free core pledge of their choice!XP Earners #2-10 - A free core pledge of their choice!You can pick one of the core tiers from Marsh Core Lake Life (3 Pins or a Plushie), Redmeat Sector (Zine), or Black Bristle (Zine). If you have a bigger pledge than the core tier, you'll get a refund on your pledge in the same amount. Note - XP will be reset after Zinetopia wraps up!  Other Updates Time for the lightning round. DEEEEPPPP BREATH Cloven Lands is in LAYOUT Start the Fire is in LAYOUT Roll 20 VTT is in BETA Foundry VTT is in CLOSED PLAYTESTING Cinderedge is in PRODUCTION MythCraft Enhanced is SHIPPING Bria's Mythical Menagerie is COMPLETE Veil of the Eternal Night is COMPLETE And that, folks, is a WRAP for this blog! Thank you so much for reading. Make sure you peruse the new projects (And FOLLOW them! Feed the algorithm gods!) and if you havent already, JOIN THE DISCORD!Thanks all,Grant, Andi, and Nathan  
Learn More
SIGN UP

NEWSLETTER

Be the first to know about new collections and exclusive offers

With a passion for powerful narratives and compelling mechanics, we design compelling games that create those transcendent moments. We are in the business of bringing dreams into reality. Our talent in development, both narrative and technical writing, game design, and marketing equips us to provide services for games at any stage of production, from idea to execution.

SHOP

  • Books
  • Dice
  • Pins
  • 5e Products
  • Wholesale Signup

GAMES

  • Bria’s Mythical Menagerie
  • MythCraft
  • Unraveled
  • Veil of The Eternal Night

ABOUT

  • Our Story
  • Blog
  • Contact

  • Books
  • Dice
  • Pins
  • 5e Products
  • Wholesale Signup

  • Bria’s Mythical Menagerie
  • MythCraft
  • Unraveled
  • Veil of The Eternal Night

  • Our Story
  • Blog
  • Contact
  • Australia (AUD $)
  • Austria (EUR €)
  • Belgium (EUR €)
  • Canada (CAD $)
  • Czechia (CZK Kč)
  • Denmark (DKK kr.)
  • Finland (EUR €)
  • France (EUR €)
  • Germany (EUR €)
  • Hong Kong SAR (HKD $)
  • Ireland (EUR €)
  • Israel (ILS ₪)
  • Italy (EUR €)
  • Japan (JPY ¥)
  • Malaysia (MYR RM)
  • Netherlands (EUR €)
  • New Zealand (NZD $)
  • Norway (USD $)
  • Poland (PLN zł)
  • Portugal (EUR €)
  • Singapore (SGD $)
  • South Korea (KRW ₩)
  • Spain (EUR €)
  • Sweden (SEK kr)
  • Switzerland (CHF CHF)
  • United Arab Emirates (AED د.إ)
  • United Kingdom (GBP £)
  • United States (USD $)
  • American Express
  • Apple Pay
  • Bancontact
  • Diners Club
  • Discover
  • Google Pay
  • Mastercard
  • PayPal
  • Shop Pay
  • Visa

Copyright © 2026. Powered by Vala Marketing

Powered by Omni Themes